Posts

The Beauty of Volumetric Spatial Awareness

Depth perception is one of the most astonishing parts of the living mind.  Perceiving depths in our third dimension is a dimensional constraint that we strictly gained at the third dimension; its something photography or CGI will never be able to replicate on a 2d screen.  No matter how advanced technology becomes, it will always be limited to projecting a higher-dimensional experience onto a lower-dimensional surface, nothing more. Even with holograms, the illusion falls short. Inaccurate scales, flawed occlusion, and a bunch of other inconsistencies throw it off. Meanwhile, your eyes can effortlessly scan an infinite continuum of depth (think light from stars hundreds of lightyears away). It's more than just depth perception, after all, its volumetric spatial awareness , its light diffusion atmospheric scattering, occlusion, parallax, your brain is constantly doing high speed geometry and yet, this whole process, the experience of depth, is completely silent. You don’t hear ...

The Orthographic & Perspective/Objective Realism & Subjective Idealism.

Reality, as we perceive it, is a tapestry woven with the threads of our own subjectivity.   A year ago, while 3D modeling, I stumbled upon a question that shook the foundation of my understanding of reality: how can our subjective, perceptually dependent reality — which we view through perspective viewports — exist independently of an objective one, the orthographic viewport? This question, left unanswered, sparked an existential crisis that lasted over a year. The aforementioned has led to this revelation (the article you're about to read). The orthographic  viewport : From the 3D perspective, the orthographic viewport projects a 2D capture of the object in which all parallel lines remain parallel. The orthographic is independent of perception; the image does not depend on the distance between the viewer and the object, nor does it depend on the focal length. From my perspective, which isn't very different, the orthographic viewport is one in which objects exist in...